﻿using System;
using GameSave;

namespace TestApp
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine(Environment.CurrentDirectory);
            GameSaveManager gsMng = new GameSaveManager();
            gsMng.Init(Environment.CurrentDirectory + "\\SummaryGameSave.db");
            Console.In.Read();
        }
    }
}
